Friday, December 18, 2015

Resuscitation for Ophidian 2350??

©Copyright 2003 Ophidian Games/Fleer International.
Artwork by Eugene Randolph Young

Back in 2003, my work on got me hired to do 32 pieces for Ophidian 2350. The game got great reviews, but was later cancelled by Fleer, leaving fans in the lurch and an expansion set unreleased. This week, I learned that Hack and Slash Games has picked up the project and has a Kickstarter campaign scheduled for launch on Dec. 31 of this year. They even have have a solid art and design team on board for this new iteration of the game. I'll always be loyal fan of the original art and overall aesthetic, but I'm looking forward to seeing Ophidian 2350 make a well-deserved comeback.

Ophidian 2350 CCG Page @ Hack and Slash Games 

Tuesday, December 15, 2015

Kalifia: New Art Book in Production

Last week, I started work on an art book that will feature an updated series of over 30 digitally painted warrior women. This will be a huge undertaking with an ambitious completion date in early January. Kalifia is inspired by the countless book and magazine cover illustrations that inspired me in the mid- and late-80s. These covers featured warrior women, sorceresses, and femmes fatales depiceted with monsters, exotic weapons and fantastic environments. More to come...

Tuesday, December 8, 2015

Cyborg Sketch

Sometimes it's fun just to let myself paint out of my head. When I do, I can check for forgotten anatomy, and experiment with old and new techniques. After returning from CTNx 2015, I've gotten a bit more critical of how I approach things, especially storytelling in my work. It's never enough to just paint something with impressive technique and catchy subject matter. Considering things like emotion and story every single time I pick up a pen is a new challenge that will definitely haunt me for a while.