Pages

Saturday, May 13, 2017

More Project T Inks

This one is making my finger tips sting. I may need to find an alternative to the Wacom grip pen or just change up how I hold it. There's still a ways to go on this one.

Friday, May 12, 2017

More Project T

There's an odd and slippery magic in Clip Studio Paint's monochrome file mode. It leaves me teetering precariously on the cusp between a digital now and old print tech.
This ghostly simulacrum whispers its name only at the proper zoom levels and quickly vanishes when proximity undermines the working coherence of functionality.

Two universes meet in a glimmering virtual space. Paper, pixels and folding my consciousness between appropriately vague notions the two.

Thursday, May 11, 2017

Project T


I think I was in middle school when became mildly obsessed with decoding the sinuous line and shape language of my favorite mechs from anime and manga has been. Production art from shows like Fang of the Sun Dougram and Gundam appeared on the instruction sheets of several of the scale model kits from Japan I built going back as far as 1984. I wouldn't know until years later that these amazing designs were from TV shows, most of which never came to the U.S. Other titles included Crusher Joe, Votoms, Super Dimension Century Orguss, Saint Seiya, S.F.3.D., and Diaclone. I mainly bought Appleseed (Eclipse Comics) for the covers and to look at the mechs and other vehicles inside.

A couple of years of following G.I. Joe: A Real American Hero in comics and via the original Hasbro toy line reinforced a parallel interest in military vechicles and equipment, both real and imagined.

I still dedicate the occasional sketchbook page to exploring mech designs. If time allows, I hope to turn this one into an inked and toned illustration using Clip Studio Paint.


Wednesday, May 10, 2017

The Mingling of Art


Another sketchbook comic with a splash of color. Sometimes I take my pen on a mostly harmless romp through the past just to look through a glass darkly. In this one, I collected a bucket of memories of eye-opening micro-events that forced me to reevaluate how I navigate social events held in the "New Bay Area". With a heavy lens turned toward on the negative, these pages were a workout wrought with dark reflections and musings.

Monday, May 8, 2017

Sketchbook Comic

Everything Is Intercourse Sketchbook Comic
Recently, I experimented with taking a long pose (15 minutes) from a life drawing session and integrating it into a visual narrative. I greatly enjoy any practice with live models, but sometimes a new and challenging approach is needed to make the sketchbook time more valuable to my learning.

Many years ago when I was an undergrad studying graphic design, a classmate shared with me one of her thesis ideas. She wanted to explore abundance of mundane, physical actions that may be in some way made analogous to sexual intercourse. I decided to revisit her idea using a series of symbolic visuals and a simple, monochromatic color scheme in reference to her red hair, and red as an occasional symbol of sensuality and eroticism.

This turned out to be a good exercise in exploring a visual narrative and a more detail and texture-driven style of inking. The panels take anywhere from 10-30 minutes to sketch and ink and I tried doing one a day during my downtime. This also turned out to be a good practice with using the 2-page spread for a complete study.

Tuesday, May 2, 2017

Afromancers: Third Natural Digtal Painting Progress

Here's an update to the Afromancers character painting started several weeks ago. Looking back to an earlier, more moody sketch, I think I may have lept ahead too quickly on this one. The pose is fairly generic and static, and you don't really get a sense of who she is beyond her physical presence, costume and weapon. Lesson learned! If I intend to make these little exercises time well spent, I can't skip on getting a good initial pose and expression down in the earliest stages.

My long-term goal is to streamline my painting process and avoid spending too much time blending. 

I managed to slip in a recurring motif in the Afromancers universe. A mystical cyan glow emanates from various devices and characters when they interact with the invisible curl force (cuFo). The Third Natural's palm charger can capture and condition nonalins (also known as non-aligned particles or n.a.p.s) and rapidly spin them into long locks. Larger units known as "spinners" and "twisters" were once used to build defenses against attacking nah'pii.