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Saturday, January 2, 2010

Traluka: Work in Progress



Here's a piece that has been painted completely from scratch with some occasional rummaging about my many pose and reference files to get a sense of how things probably should be. Naturally, things never turn out accurately when working this way, so I see it as more of a study, or a way to challenge myself.

I still hold my Moon Hammer painting up as my best attempt at painting drapery without reference, but the billowing folds of her skirt still have many pockets of questionable physics. There seems to be a rhythm to it all, and as long as I think carefully about what's going on, good things tend to happen.
At this stage, I'm tempted to incoroprate a few tekky, hex-like forms like the ones that appear in fantasy game art. She's turning out to be something like a cybernetic vampire (did you notice the glowing bite marks on he neck?). The weapon thing is turning into an opportunity to practice painting hardware out of my head. I still have fond memories of the utility belts featured on various characters in the first Star Wars films. Strange facsimiles of some of those props would even end up molded into the bodies of the action figures based on characters from the film. All I had at the time was my imagination, or fuzzy memories of what happened in the films, to determine what was what. So much of it was vague, but nice to look at. Perhaps that's an important key to designing good science fiction illustration.
I also plan to launch into another Afroid crossover piece currently shown in the header of my blog. It's based on a photograph of Shari Joy (RoseOnyxis) posted at DA in 2009. Artists like Donato Giancola and Roberto Ferri have inspired me to go for a more glowing, oil-like look in at least one piece. This will mean breaking away from my deep resistance to relying too much on reference, which might be considered a hinderence of sorts, considering how it often disrupts the process of painting. My version of Bourguereau's Nymphs and Satyrs is a good example of how having to repaint a foot or an arm or a face repeatedly often leads to a lack of cohesion. The final version has lots satisfying parts, but had I worked more on the original composition it might have turned out better. Looking back, I know I was torn between doing a direct translation and making it my own by including several deliberate adjustments to the figures. Nonetheless, it was a great learning process.

Saturday, December 26, 2009


With a few days of vacation time ahead, I've decided to at least test out the idea of a publishing a compilation of my digital sci-fi and fantasy art. I'm still not sure if it will be a portfolio book, or a journal, or a how-to book. Writing and designing it from scratch will be a challenge. Book design is not one of my strengths, and I can already see myself adhering to a conservative and fool-proof approach to layout.

It's fair to say that I've had this project in mind since childhood. I always imagined being asked to do a retrospective after many years of success as an illustrator. So in a way, I'm definitely putting the cart before the horse, and gambling on hunch that says that people around the world have been waiting this since my first posts at Elfwood so many years ago.

Six years of creating, not for a popular game or film, but for myself and others who enjoy viewing and commenting on my work online. The Musewo, Mega Slaves, the Axen, the Grothgith, little Elega and the White Woodsman, Boggermen, Clitoriths, so many ideas and stories, all of which have been received with enthusiasm an support. Although I cannot include all of them in a volume of digital works, I should mention them in the introduction. I've also saved a lot of high to medium in-progress shots for some of my favorite pieces.

The possible sections will be as follows:

A discussion on making the transition from traditional to digital
A section on at least three successful digital repaints
Commentary on my approach to pin-up art and depicting women in fantasy art
Versions of eurayo.com
A section on staying inspired and what I like to call the "California School"

I'm shooting for 150 pages of typing, which means about twenty pages a night over the next week or so.