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Monday, November 28, 2016

Intro to Visual Development for Animation Workshop at CCA!

Join us or spread the word! We still have plenty of room. Great space and location for a 4-Sunday vis-dev workshop.

Intro to Visual Development for Animation

OAK campus
EXMED-1503-01
Instructor: Eugene Young
Sunday, November 27-December 18, 10am-4pm
4 sessions. $325. Noncredit
Prerequisite: Intermediate-level drawing and painting skills and basic Photoshop skills recommended

How do artists design people, places, and things for an animated film?

This course introduces the techniques used in visual development for animation. Learn the developmental stages of designing characters, props, and environments with a focus on audience and storytelling.

Traditional and digital tools are covered as well as strategies for research and problem-solving through drawing. Students complete the course with a presentation of process sketches and finished designs. 
 

Monday, July 4, 2016

Neo Admiral Tsukino

This month's Sailor Moon CharacterChallengeReferences.com Character Challenge inspired me to take on a redesign of the iconic star of the series. I imagined her as a much older commander with a stocky build like Captain Avatar from Starblazers.
The style choices borrow from an Iczer 1 character album I bought back in the late 80s. It was filled with beautifully reproduced stills from the film and had vibrant colors, crisp cel shading and that characteristically rough animation line.

Process

Final Design
I decided later in the process to try a quick prop and vehicle treatment in the same style. In hindsight, everything could be pushed a lot more but I think the basic idea comes across in the final design.

Check out more art and artists at http://characterdesignreferences.com/challengers-spotlight-1/